Wednesday, July 22, 2020

The personal importance of Fire Emblem; Three Houses

There's not going to be a releases thing this week, but I felt I needed to share this about a video game I finished on the 12th. 


When E3 2019 came around and they showed little trailers of the characters in each house in Fire Emblem; Three Houses, The Black Eagles stood out to me for a number of reasons.  They were the only house whose head was a woman, that woman was voiced by Tara Platt, who I was familiar with for voicing Mitsuru Kirijo in the Persona series and Kali Belladonna in RWBY, and they had a character named Petra who reminded me of Starfire from the 2000s Teen Titans cartoon.  In the time between then and the Christmas I actually got the game, I discovered the Black Eagles were opposing the “Pope-equivalent” in the game, earning the ire of both other kingdoms, but the reason why was to make crests no longer valued as a means to rule or considered “better” than someone else, since Edelgard, the Black Eagles house leader, had undergone torturous experiments in her youth in which a second crest was forced into her.  She wanted to create a society where what she went through would never happen again.

Quite often, when I was growing up, people would insult me or insult something I loved and it made me miserable.  Mom would ask me why I didn’t respond in kind, hurting their feelings the same way.  I couldn’t stand the idea of responding by inflicting the same hate backwards, not with how terrible it felt.  In that sense, I identified with the Black Eagles’ cause, and I would identify with it more and more as the game progressed.

Classes take place at Garreg Mach Monastery, under the command of the “Pope-equivalent,” Lady Rhea.  Lady Rhea thinks nothing of sending your house out to arrest dissenters so she can execute them, executing people for speaking their minds and dehumanizing people for not following her rules, rallying people to do her dirty work.  Also, Rhea’s true form is a giant dragon known as the Immaculate One.  Throughout the game, with her spiritual and political influence, Rhea reminded me of Politics in modern-day America, stating the only Christians are Republicans, that all who are Democrats are Satanists, Communists and Abortion Fanatics, that the LGBTQ+ and African-American Communities need to either accept their status quo as second-class citizens beneath the dictator’s heel or prepare for genocide.  When Rhea said “Execute Edelgard for being a rebel,” if you’ve achieved a C+ Support Rank and attended her coronation, you can choose to defend Edelgard.

And I did, with a great sigh of relief that I would no longer have to do this madwoman’s whims again.  Thus we began our campaign to eliminate this “theocratic” dictator, this monster who we even gave the chance to surrender before the final battle.  Her response?  Set the city ablaze, even though that will kill many innocent civilians.  So I made a beeline to her in the final battle.  Forget any opponent unless they’re in your way, end the fight quickly so we can save Fodlan.  Eventually, Rhea was down and Byleth and Edelgard were free to be married.

I made at least two same-gender couples during this playthrough, Byleth, my avatar who I chose to be female, ended up with Edelgard, who is like someone I’d like to marry in real life, someone who can speak her mind, someone unafraid to indulge in silliness now and then and someone independent, and Dorothea ended up with Petra.  This further resonated the importance of ending the lies of the current administration and elevating reconciling congregations.  This game was what I needed when I needed it, challenging an authoritarian figure with an army that felt like a quirky, dysfunctional family.  But there was another message.  There were many times in this game I lost the fight, all the units died and I had to start over.  Therefore, I urge everyone, persevere, don’t give up and keep trying until you succeed.

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